Arts Center offers 17 courses based on National Arts Standards and Advanced Placement (AP).
Every person needs aesthetic education in order to enhance their experiences, feelings and appreciation of beauty. Plato regards aesthetic education as an indispensable part of the education of a free man; Herbert points out the danger of rationality unilaterally in education and holds the opinion that harmony and balance in the child's personal integrity can be maintained through aesthetic culture. Arts and aesthetic education will focus on developing learners’ aesthetic sensation and independent learning methods of art, design, music and performance art, fostering their heightened awareness of and appreciation for all that touches our lives, and supporting them to be fulfilled individuals.
Learners will be immersed in a learning environment that is highly interactive and discursive, which will challenge learners’ perceptions and expose them to the culturally diverse world.
This Art History course welcomes learners to the global art world as active participants, engaging with its forms and content as they research, discuss, read, and write about art, artists, art-making, and responses to and interpretations of art. By investigating 150 works of art characterized by diverse artistic traditions from prehistory to the present, learners are expected to develop an in-depth, holistic understanding of the history of art from a global perspective. Learners learn and apply skills of visual, contextual, and comparative analysis to engage with a variety of art forms, developing an understanding of individual works and interconnections across history.
The cultivation of artistic perception and expression ability is never accomplished at one stroke. Every world-famous masterpiece includes the author's unremitting exploration in his own field. In the process of art exploration, beginners will constantly overcome the difficulties in technology and thinking, and slowly experience the power and infinite possibility of art foundation courses for future creation.
This course is open to all learners who are interested in art. The course includes short-term projects and long-term projects. The short-term project will start from the six basic elements of painting creation to carry out a series of creative and comprehensive practices, and the presentation form of this section will be mainly painting. The short-term project is expected to lay a good technical and cognitive foundation for the following long-term projects. The two long-term projects -- collaborative Graffiti and individual painting project will examine the learners' comprehensive abilities (team cooperation, thinking and creativity, painting techniques and expression, work depth and completion, etc.).
This course fosters a fundamental and experimental approach to sculpture and Installations practice. It teaches you to value the importance of 「thinking through making」, and to develop an understanding of the inter-relationships between humans and objects and reflect upon people's interactions with the material world. You will study different materials and all forms of sculptures and installations in historical and contemporary contexts. Through experiments and projects practice, we hope you'd find your relationships with the material world and create your own artistic language to express your understandings towards your inner self and the outside world.
Taking the contemporary international multicultural design and trend as the background, the teaching and practice of "fashion design" derives from the uniqueness and diversity of the historical context and forms of international brands while paying attention to the art knowledge related to the art history behind fashion. It explores the trend and fashion elements of each era and summarizes some effective artistic expression forms with uniqueness and inheritance through professional creation, transformation, production, and experimentation in the course. Materialization of various possibilities.
Learners will use all kinds of materials to clearly express their artistic fashion themes, use their own fashion language to express understanding of their world and style, and express feelings and emotions to the outside world through their designs.
This course will answer the question "what is fashion? The relationship between fashion and us", "how to find beauty and inspiration like designers?", and other issues. Learners will complete a set of clothing works and a woven bag design by practicing the cutting techniques. Finally, learners will display their works in the exhibition.
Music is an auditory art. In the process of creation, beginners need to start from the fundamental logic of creation, internalize expression and extend value while technical iteration so as to help their creation in the future.
This course is for all learners interested in sound. The course includes audio technology teaching and project creation.
"Audio technology teaching" will lay a technical and cognitive foundation for project creation. Audio technology teaching is divided into primary techniques and advanced techniques, relying on Logic Pro sequencer and its own FX effector plug-in. The primary techniques include software operation, audio editing, dynamic adjustment, and other simple audio processing techniques; Advanced techniques include the principle and use of FX effectors such as EQ and compressor.
In the "project creation part", we will select short films with different scenes and styles, and use audio technology to make onomatopoeia and sound effects for the short films. In this process, we will investigate the learners' sound creative ability (creativity, aesthetic ability, audio technology, etc.) and comprehensive ability (teamwork ability, communication ability, etc.).
Music is an art form that defines and shapes human beings ever since we existed. Everyone listens to music every day, yet few people think about how it has evolved and shaped who we are and our connections with music. Designed with themes of different emotions music creates and expresses, this course aims to enhance students’ overall ability to listen, understand, evaluate, and appreciate music from different time periods, world regions, and genres. Learners will learn the basic elements and concepts to understand and analyze music, acquire introductory improvisation methods to make simple pieces on Garage-band, and hold a concert of their own at the end of the course.
This course is an entry-level class designed for learners who do not have a previous learning experience. The course includes two parts, "basic knowledge of music theory" and "rhythmic electric guitar playing techniques".
"Basic knowledge of music theory" takes guitar music theory as the starting point and offers learners music theory exercises. Through learning "electric guitar", learners will learn tp play basic music by learning basic playing techniques and breaking down the electric rhythm guitar compositions, and composing songs by themselves. Finally, learners will play four pieces in full and record them as a showcase of the course.
In this course, the goal is to guide learners to master basic music theories, including spectrum recognition, rhythm, interval, chord, etc., master the basic performance method of electric guitar, use musical instruments to express their emotions, be able to analyze the arrangement idea of electric guitar of a piece, and have the ability to arrange simple rhythm electric guitar for songs.
Almost everyone has a favorite band. We enjoy seeing them express their personalities and show their understanding of the world with musical instruments on the stage.
In this course, teachers and learners will explore "what is the greatest charm of the band?", "What is the soul of the band?", "The significance of stage performance for the presentation of works?", and "How to express themselves on the stage?".
This course will mainly focus on repertoire rehearsal. Learners choose the repertoire they want to rehearse, analyze the musical form and structure, harmony, spectrum picking, practice, and cooperation. Everyone can be a drummer, keyboard player, and lead singer. Everyone can personally experience all the instruments in the electroacoustic band and finally appear on the stage.
The digital media art and technology course aims to improve students' knowledge, appreciation, and practical ability of digital media art, and cultivate their interest in new media art. This course will give an in-depth and systematic exposition of the concept, classification, development history, and status quo of digital media art, as well as the theory, category, practical methods, and application areas of digital media art from the perspective of scientific and artistic development.
Through case studies to clarify the ins and outs and development status of digital media art, explore the connection and difference between digital media art and other related fields, so that students can deepen their understanding of the nature of digital art, digital media, and information design from both vertical and horizontal perspectives. At the same time, through teaching-related software applications and carrying out classroom activities, students can deepen their understanding of the nature of digital media art from two levels of theory and practice.
The course mainly adopts the teaching mode of combining theoretical teaching and students' practice. Half of the course is about theories and the other half, practices. The course focuses on the standardization of visual performance and information and aims to improve students' software design ability and creative abilities. The teaching methods include software teaching, work observation, proposition creativity, work commentary, comprehensive practice, etc., using electronic courseware, video, animation, and digital film. Short film observation, interest group discussion and digital media art portfolio design, etc., through theoretical study, work observation, group discussion, proposition creation, etc., will help make students connect the times with media, art, and life.
The course mainly appreciates and understands how excellent film works through the film development process, machine evolution process, audio-visual language, photographer's perspective, and editor's perspective. The course aims to change the learners' perspective from the viewer to the perspective of the director, producer, photographer, and editor to understand the film, so as to understand the director's intentions in the film and find out how they make an excellent film.
Film editing is both a creative and a technical part of the post-production process of filmmaking. The term is derived from the traditional process of working with film which increasingly involves the use of digital technology.
The film editor works with the raw footage, selects shots, and combines them into sequences to create a motion picture. The tool an editor must master is editing software, Adobe Premiere Pro, which is a timeline-based video editing software application. We will use it in the OS system or Windows system. This semester, we will use Premiere as a tool to learn film editing and complete a film at the end of the semester.
In this course, learners will explore questions like "what is reality?", "professional ethics of documentaries" and "how to control variables from the perspective of the audience".
Through watching and learning different kinds of documentaries, learners will master the skills of pre-collection, shooting, and post-production, and then pick up the camera to shoot a Moonshot documentary titled "Graduate". They will use their lens to tell stories that may be plain, moving, surging, or sentimental.
Learners need to keep a relatively safe distance, objectively record the life of graduates, abide by the true faith of the documentary, grasp the emotional discretion, and complete the documentary.
The famous designer Nod Young said, "as long as you have good aesthetics, an observation of life and an interesting pursuit, you are a good 'designer'."
In this course, we will emphasize the relationship between design and daily life, and also involve basic photography exercises to cultivate learners to discover and perceive the beauty of vision and design in daily life, and finally express themselves by using aesthetic experience in life. The course does not specifically teach any software technology and is not limited to professional skill training in a specific design field. It welcomes all learners. It emphasizes aesthetic consciousness, artistic literacy, humanistic care, and independent consciousness, and helps learners expand a broader and more comprehensive understanding of design concepts.
Learners will complete a design work of their own through this course, and "you" are the work itself. They will continue to explore their own stories and life through the course, see themselves, express themselves and nourish themselves in the way of design and creation, observe life, reflect on life, and love life from the perspective of designers, so as to open the door to the design world for themselves.
What is graphic design? It is not only a rigorous, professional, and creative discipline but also a life closely related to everyone. From the visual image of the Olympic Games, the logo of an enterprise, the poster of a film or an activity, to a business card, a rice circle, and a slide you use in class. All are graphic designs. Today, graphic design is no longer a skill that only professionals should learn, but something that everyone should understand - after all, don't you want your PPT to be better-looking and more professional?
Through this course, you can learn the professional knowledge of graphic design, learn the basic techniques of graphic design, and master the basic operation of relevant graphic design software (such as Adobe Illustrator and Photoshop). Through advanced learning methods such as appreciation, copying, practice, and creation, you will improve your cognition and appreciation of graphic design, deepen your understanding of design, learn how to use vision as a channel of communication and expression, and transfer information accurately and aesthetically by mobilizing various visual elements.
The course will combine knowledge learning and creative practice. In the knowledge learning part, the concept, composition, and basic elements of graphic design will be systematically expounded on through three sections and nine units; The creative practice part combines individual creation and group creation, proposition creation, and free creation, which is the main part of the course. In addition, this course will also put special emphasis on your expression ability, time management ability, and autonomous learning ability in practice.
You don't have to worry about whether you have a skill foundation or a painting foundation (in fact, you don't need it at all). As the saying goes: you are a designer, whether you like it or not. Let's design together!
What is the driving force of design? We will start the course with such a question and then try to find its answer through the loop of "observation, practice, and reflection".
"What is the relationship between space and people?" This problem will be explored in the process of "cognitive space - sensory space - analytical space - application space". The learning of intermediate course mainly aims at the first two stages. Through a large number of space sketches and space model building exercises, learners interested in space design can learn about its relevant methods and practice.
French sculpture artist Rodin once said: "Genius? There is absolutely no such thing. There are only hard work, methods, and continuous planning." Masters are so sober that we can't escape reality. Through day-to-day practice, learners will hammer out a "designer's heart".
This course is a high-level graphic design course, which is for learners who have certain previous design foundations or who want to enter relevant majors and occupations in the future (they need to be reviewed under their grades of the prerequisite course, works portfolio, and interview before entering this course).
Through this course, you will further lay a professional foundation and deepen your understanding and research guided by specific practical creation projects: today's graphic design is no longer a single professional discipline of "making cars behind closed doors", but an open, permeable and adhesive discipline; It is the most powerful tool for exploration, research, and innovation. It crosses the boundaries of different disciplines.
The course will adopt the tutorial teaching method. Each learner will specify corresponding learning plans, evaluation standards, and creative projects according to their own levels. The tutor will provide targeted professional guidance according to the needs and abilities of each learner. The course will place great emphasis on learners' autonomous learning ability, time management ability, and expression ability. Each learner will take mass-produced works as the graduation standard, and will aim to participate in the domestic art market.
In this project-based theatre arts course, learners will explore the foundations of theater while experiencing and performing major works of drama. By researching, designing, producing, and performing an original play (based on the theme of "Cli-Fi"), learners will develop and enhance performing arts skills, English language skills, as well as 21st-century skills such as communication and collaboration. The course will culminate with a collaborative, original play/performance which will serve as an MSA Artifact of Creative Expression. It is open to all learners.
Address: Su San Creative Zone, Nangao Street, Chaoyang Dist., Beijing, China
Phone: (010) 8646 1609
College Counseling Center: email@example.com
Admission Wechat: MoonshotService