Hejun Cai (apm)

Art teacher, Head of Wuji House, Supervisor of Art Club

Art MFA in California Institute of the Arts (CalArts). Participated in the curation of multiple art exhibitions and events in both museums and online platforms, working with more than 60 artists from China and abroad. Practiced art in drawing/painting, music/sound, photography/video, installation, performance, design, writing and translation.

As an art teacher, he wrote and taught the New Media Installation and Introduction to Landscape course independently; collaboratively he wrote and taught the Introduction Art and Art & Design Projects, guiding learners at different levels to establish their own aesthetic and creative language, and building a sincere and sustainable environment for communication and exhibition. As a House head, he has designed and hosted most of the house assemblies, led the school dance party, and assisted in the planning of Frisbee tournaments, athletic events, and drama festivals, encouraging different voices from students so they can hear each other in their own way. Art can be a lifestyle in the school community, so all of us can find our own diverse connections with it.

He explores various transformations between digital technology and the physical environment. By creating integrative opportunities among different subjects and media, cultural phenomena and philosophical understandings that transcend form can be inspired. He uses sensory experiences and experiments with digital techniques to find and convey empathy among cultures and then returns vigorous art to the daily lives of the public.

Curriculums3

Projects3

Thunders and Whispers

Disciplines/Subjects: Sound Art, Installation Art Key Themes: Listening modes, soundscape, field recording, sound editing The earliest VR virtual reality display was created in 1968. As early as 1932, Russian composer Alexander Scriabin created the earliest existing stereo recording. Binaural stereo headphones, which have been in mass production since the 1960s, have been able to accurately transmit ambient sound, but why did the concept of “virtual reality” not become widely accepted by the general public until the popularization of VR headsets 60 years later? What is the unique experience of sound in the visually dominated perception of reality? In his exploration of sound art, pioneering French composer Michel Chion proposes three modes of listening that differentiate between the source, the semantics, and the qualities of the sound itself. Learners in Exploring Moon Contemporary Media Art use this as a starting point to break the habit of perceiving and describing the sounds around them in a more multidimensional way. After visiting the Sound Art Museum with rich listening objectives in mind, we tried to create a more complete sound experience for our peers by combining different playback media and environments with recordings, objects, and favorite songs around us. Sound Art is another perspective on music. We used our cell phones to record samples from our lives, learning modern digital editing techniques to paint a soundscape as if we were making music, refreshing our imaginations of uniqueness and resonance, and capturing those fleeting fluctuations as we shared them over and over again.

The -ism Project

Disciplines/Subjects: Visual Arts, English Key Themes: European and American art history, analysis, personal perspective The popularization of mainstream art history has long been dominated by the European and American viewpoint of “originating from Ancient Egypt and Ancient Greece, passing through the Renaissance and Baroque, to Romanticism, Impressionism, and up to modern contemporary art”, which tells a relatively single logic of development and values. As a form of communication common to all human beings beyond language, the history of art has always been incredibly diverse. In the artistic path of Moon Exploration, to communicate smoothly in the context of contemporary art from Europe and the United States, we will respect and systematically explore the masterpieces and the causes and consequences of the traditional narratives. At the same time, we cannot help but ask: In the face of such an authoritative framework, where do we place the movies, stars, topics, and culture that have inspired our appreciation and creativity since our childhood, and where do we place ourselves? So we drew our art history maps, turning straight timelines into spider webs, trails, mountains, and clouds, to see a more unique connection between ancient and modern art and Chinese art from our perspectives. After studying the techniques of specific art genres and combing through their development, we gradually became curious beyond the generalization of the big time, “What does contemporary realism look like?” “Does rebellion have to be Dada?” “Where are the female artists in Abstract Expressionism?” “What is unique about Chinese art history?” Information found with genuine curiosity is more memorable, and characteristics are more interesting after comparison. After an essay, or an exam, the distance between creation and research seems to be closing.

Recommend to read1